Improving Learning Outcomes of Asmaul Husana in Students Through Interactive Visual Media at MIS Al Qohariyah Tukdana Indramayu in the 2024/2025 Academic Year
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Abstract
This classroom action research aims to improve students' learning outcomes on Asmaul Husna material using interactive visual media at MIS Al Qohariyah Tukdana Indramayu. The study was conducted in two cycles through planning, action, observation, and reflection stages. The subjects were 12 third-grade students. Interactive visual media was used to stimulate students' attention and active engagement. The findings showed a significant improvement in students' average scores, from 72.2 in the pre-cycle to 86.7 in the second cycle. Additionally, students' motivation and participation also increased. The use of Problem-Based Learning (PBL) supported critical thinking development and made learning more meaningful. This approach not only enhanced cognitive understanding but also fostered students' appreciation and practice of the values contained in Asmaul Husna in their daily lives. Therefore, interactive visual media proves to be an effective tool in improving the quality of Islamic Religious Education learning.